NZrFL 14: AE86 Main League Thread - POST LEAGUE FEEDBACK WTD

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Riftcreator
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NZrFL 14: AE86 Main League Thread - POST LEAGUE FEEDBACK WTD

Post by Riftcreator » Wed Mar 24, 2010 11:13 pm

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First round Date: 20th April

League admins:
Reaver, Riftcreator and Maxlev


Mod details:
AE86 Club mod and templates can be found here: http://www.rfactorcentral.com/detail.cfm?ID=AE86%20CLUB
MOD - Local Link


Race night format:
Two 20 - 25 min Sprint races each night, Second race reverse grid. 1st race start around 9pm

5 - 10 min open qualifying session, 2 flying laps allowed. Qual start around 8:45pm
Race 2 reverse grid from race 1 finishing positions.
Tyre rate x normal
Fuel usage x normal
Damage 100%
Mechanical failures normal
No yellow flags
Aids off (auto clutch available)
Standing starts
No weight handicaps

Tracklist

1. Manfield V1.1 (New Zealand GP Circuit)
2. Teretonga V1.5 KSR
3. Timaru KSR
4. Ruapuna (Southern Enduro)
5. Oran Park LiDAR
6. Hidden Valley
7. Mallala 1.01

You will need all the tracks installed before the skin pack/patch is installed

TRACK UPDATES
Track Update 1: http://files.ksr.net.nz/users/HughJarse ... PDATE1.rar

Only install the above track updates after all the tracks are installed.

The Ruapuna Southern Enduro likely settings:

40 laps
Damage 70%
Fuel Usage x2
Tyre Wear Normal
1 Compulsory Pit Stop (Tyre Change)
Grid based on practice session starting at 8pm (no qual session)


Skin Pack: - Massive thanks to Hugh for doing the skin pack/patch, Timaru Update and every ones numbers and name on the windows. _b

Custom skins will be used.

Templates and the AE86 mod http://www.rfactorcentral.com/detail.cfm?ID=AE86%20CLUB
KSR / InSPire window banner and window numbers + names will be added to your skins for you. No need to skin the windows, just the body.

I know some of you are not able to do your own skins, and everyone else is busy on their own, so we'll allow the use of default skins from the game, but you will need to send Hugh Jarse a pm with the car you want to use, your name on the points site and the 3 digit race number.
Hugh Jarse wrote:
There will be a NZRFL14 category in the mod .... we will pick ae86 blah blah_NZRFL14 mod. You can run the original mods car with it, but they will get a 30L tank not a 60L.

The guys that picked/reserved original mod skins that I have added ... will get 60L.

Anyone trying to race without the skinpacked cars gets 30L ... But would still have to have skinpack installed.

This is done to keep the original mods files intact


maybe we should make the aliens drive the 30L tanks cars .... :P
So, if you haven't sent Hugh a pm requesting a car with your details, or sent in a custom skin, you will be stuck with a 30L tank in a default car, and not be able to go the full race distance in some of the races.


Window Example
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Skins and default requests should be in by Thursday 8th April. Please email skins (vehicle dds files + veh file) to: kiwi12@hotmail.com
NOTE: No late skins will be accepted, you have plenty of time so get cracking!

Doing your .veh file (Changes Highlighted) - Thanks Hugh

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We will run a test nights for everyone to test the skins online on the 12th and 13th.


If you need help with skinning please post.


Skinpack download links:
Low Res Pack: http://files.ksr.net.nz/users/HughJarse ... LOWRES.zip

High Res Packhttp://files.ksr.net.nz/users/HughJarse/NZRFL14_AE86_HIRES.zip

Track Updates
Track Update 1: http://files.ksr.net.nz/users/HughJarse ... PDATE1.rar


It is recommended that you delete any test or WIP cars (after backing up) to avoid issues once the skin pack is done.

If you (or a team) want to run a default skin from the game pm Hugh Jarse with the one you want, your name (or names) used to sign up to the points site, and the 3 digit number you're (and team mates) racing with.

This is on a 1st come basis, one default skin per team/person. So get in quick :D _b


RESERVED DEFAULT SKINS
TOMS Castrol - SlyKiwi
#9 Marlboro - Dammit (Team Car)
Team BOSS - Fatbear


Teams:
Optional teams. Up to 3 drivers per team. It is preferred that team cars have coordinated custom skins.


Driver Etiquette
The usual, e.g.

It is the passing cars responsibility to make the pass cleanly and without contact. Without a 50% overlap it isn't a passing move, it is a dive-bomb.
The car being passed must give a much room as is realistic.
Defending your line on a straight is OK, but in one direction only.
Attempt to keep two wheels on the racing surface (the marked, paved race track) at all times.
You should not improve your position by using non racing surfaces.
Headlights never need to be on.
Save any post race celebration driving antics until several corners past the finish line.
No text chat during Qual, or while racing.

Protests

Protests will be looked at. Please feel free to make them in an adult manner.

Submit the lap and time that the incident occurred on. Crash Committee members will decide who was at fault. You are not to lay blame if you wish your penalty to have effect. Offensive behavior by other drivers that does not have a direct effect on you can still be submitted. Please remember, if it does not show up on the replay or a video is not available, it is almost impossible for the Crash Committee to make a ruling.

Protests must be submitted by 8PM the Thursday after the races.

Drivers who feel they have been unfairly penalized have the right to request to an appeal. They are to use the protest email address below.

Send protests to: riftcreator@hotmail.com

When lodging protests please keep the protest detail to a minimum. Track, Race #, time, and who is involved are all that is required.
Please do not submit a detailed story as the CC will be able to determine the cause. Use your forum + driver name when submitting protests.

Protests will be ignored if not submitted via: riftcreator@hotmail.com or if incorrect details are submitted.

Penalties

Penalties will be issued out in a form of loss of either race grid positions, series points or loose the ability to join the next race depending on the severity of the penalty.

Crash Committee
Riftcreator
Growler
Bull



Teamspeak:
Use of teamspeak is recommended, at least in listening mode. Server details here: http://www.kiwisimracing.net.nz/forum/v ... php?t=6872. You will need to p.m. Inspector for an account if you do not have one.

Points site / sign-ups:
Sign up at the usual points site http://points.kiwisimracing.net.nz. Follow the instructions and post back here if it all gets too hard. Once you've done that, join the AE86 Club league.

NOTE: Use a 3 digit number, not starting with zero. Drivers from previous Tuesday night leagues have first pick on their numbers (check the points site).

Limit 42 entries, so don't bugger around or you'll miss out.


This post will be updated with any changes made, so please check regularly for important updates.

Edit: Email for skins added.
Edit: Timaru Moved down the order.
Edit: Oran Park version changed to LiDAR
Edit: Protest and penalty Info Added
Eidt: OLDRing replaced with MALLALA 1.01
Edit: email added for protests
Edit: Skin pack links added
Edit: Updated Mallala link to local
Edit: First track update link added
Edit: Timaru link changed to KSR version
Last edited by Riftcreator on Wed Jun 02, 2010 10:48 am, edited 37 times in total.

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vandem
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Re: NZrFL 14: AE86 Club - Main League Thread

Post by vandem » Thu Mar 25, 2010 9:49 am

Looks like a league which will have plenty of door-to-door racing. Well known tracks. Reverse grids. With 100% damage there may be a few non-finishers each week! :crazy:

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Re: NZrFL 14: AE86 Club - Main League Thread

Post by Riven » Thu Mar 25, 2010 10:24 am

Local MOD link added to first post, and all track links changed to local also.

Rifty, I also changed the Oran Park from Lidar to MMM versions, as the Lidar one has a major bug that can cause drivers laps to not be counted.

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Re: NZrFL 14: AE86 Club - Main League Thread

Post by Riftcreator » Thu Mar 25, 2010 10:50 am

Thanks Riven, much appreciated _b
vandem wrote:Looks like a league which will have plenty of door-to-door racing. Well known tracks. Reverse grids. With 100% damage there may be a few non-finishers each week! :crazy:
The format should provide some close racing for all :D

Damage setting will be lowered after test races if proven to be to high :)

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Re: NZrFL 14: AE86 Club - Main League Thread

Post by Harding Jr » Thu Mar 25, 2010 11:35 am

I like this! _b :D . These cars are very fun to drive sideways. I'll have to find out how to drive them in a straight line now :dazed: :crazy: .

Could the track on the server be moved onto a track that will be ran during the series please :) .
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Re: NZrFL 14: AE86 Club - Main League Thread

Post by worldno1 » Thu Mar 25, 2010 2:29 pm

this looks like a bit of me to get back in the swing of things in on road racing

looking forward to it and getting to race with you guys again, cant wait

maybe a team needs someone else????

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Re: NZrFL 14: AE86 Club - Main League Thread

Post by Hugh » Thu Mar 25, 2010 2:53 pm

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doing your Veh file (change highlighted)
veh.jpg
EDIT
Dont forget 3 digit sign ups on points site.

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Re: NZrFL 14: AE86 Club - Main League Thread

Post by MENTL1_CHB » Thu Mar 25, 2010 6:03 pm

worldno1 wrote:this looks like a bit of me to get back in the swing of things in on road racing

looking forward to it and getting to race with you guys again, cant wait.
Nooooooooooooooooo!!!! :larf: :larf: :larf:

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Re: NZrFL 14: AE86 Club - Main League Thread

Post by Hugh » Thu Mar 25, 2010 6:52 pm

Riven wrote:Local MOD link added to first post, and all track links changed to local also.

Rifty, I also changed the Oran Park from Lidar to MMM versions, as the Lidar one has a major bug that can cause drivers laps to not be counted.
Wasnt it Eastern Creek that had this problem, not oran park?

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Re: NZrFL 14: AE86 Club - Main League Thread

Post by Riftcreator » Thu Mar 25, 2010 7:34 pm

Hugh Jarse wrote:
Riven wrote:Local MOD link added to first post, and all track links changed to local also.

Rifty, I also changed the Oran Park from Lidar to MMM versions, as the Lidar one has a major bug that can cause drivers laps to not be counted.
Wasnt it Eastern Creek that had this problem, not oran park?
Good point Hugh, we ran the LiDAR version for the GT2's ok?

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Re: NZrFL 14: AE86 Club - Main League Thread

Post by Riven » Thu Mar 25, 2010 10:04 pm

Oh, you are correct, it was Eastern Creek!

The GT2 Oran Park we ran wasnt LiDAR either though was it?

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Re: NZrFL 14: AE86 Club - Main League Thread

Post by Obsc3ne » Thu Mar 25, 2010 10:07 pm

Riven wrote:The GT2 Oran Park we ran wasnt LiDAR either though was it?
The V8 super-car league was the MMM version

GT2's was Lidar version

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Re: NZrFL 14: AE86 Club - Main League Thread

Post by Riftcreator » Thu Mar 25, 2010 10:08 pm

Riven wrote:Oh, you are correct, it was Eastern Creek!

The GT2 Oran Park we ran wasnt LiDAR either though was it?
Yip, it was. http://www.kiwisimracing.net.nz/forum/v ... =4&t=14188

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Re: NZrFL 14: AE86 Club - Main League Thread

Post by Riven » Thu Mar 25, 2010 10:35 pm

Righto, I'll swap it back tomorrow :)

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Re: NZrFL 14: AE86 Club - Main League Thread

Post by Riftcreator » Fri Mar 26, 2010 12:29 am

Thanks Riven.

Regarding the points site, remember to use a 3 digit number, not starting with zero.
Drivers from previous Tuesday night leagues have first pick on their numbers (check the points site).

EAO_Hawkins, Sennheiserl_NZ11 and worldno1. Please change your numbers guys, cheers _b

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Re: NZrFL 14: AE86 Club - Main League Thread

Post by hawkins » Fri Mar 26, 2010 3:44 am

Riftcreator wrote:Thanks Riven.

Regarding the points site, remember to use a 3 digit number, not starting with zero.
Drivers from previous Tuesday night leagues have first pick on their numbers (check the points site).

EAO_Hawkins, Sennheiserl_NZ11 and worldno1. Please change your numbers guys, cheers _b

ooops my bad lol
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Re: NZrFL 14: AE86 Club - Main League Thread

Post by 2LO » Fri Mar 26, 2010 3:19 pm

Ive signed up to the Points website but have my account hasn't be activated.. Is someone here able to activate that for me please?
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Re: NZrFL 14: AE86 Club - Main League Thread

Post by Harding Jr » Fri Mar 26, 2010 3:21 pm

2LO wrote:Ive signed up to the Points website but have my account hasn't be activated.. Is someone here able to activate that for me please?
Send a kind pm to Viking (: .
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Re: NZrFL 14: AE86 Club - Main League Thread

Post by 2LO » Fri Mar 26, 2010 5:04 pm

Done.. Cheers Bud
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Re: NZrFL 14: AE86 Club - Main League Thread

Post by worldno1 » Sat Mar 27, 2010 9:29 am

MENTL1_CHB wrote:
worldno1 wrote:this looks like a bit of me to get back in the swing of things in on road racing

looking forward to it and getting to race with you guys again, cant wait.
Nooooooooooooooooo!!!! :larf: :larf: :larf:
love you too ment1 hahahahaha
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Re: NZrFL 14: AE86 Club - Main League Thread

Post by ben62w » Sat Mar 27, 2010 5:02 pm

Guys im new to this :D
But server is stuck on race and we cant get in!
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Re: NZrFL 14: AE86 Club - Main League Thread

Post by Sennheiserl » Sat Mar 27, 2010 5:08 pm

ben62w wrote:Guys im new to this :D
But server is stuck on race and we cant get in!
Chur
yer its stuck in qual

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Re: NZrFL 14: AE86 Club - Main League Thread

Post by MadaMaoriJR » Sat Mar 27, 2010 5:15 pm

and its been on 10 qual for awhile. maybe someone was there and left and now is stuck on qualifying
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Re: NZrFL 14: AE86 Club - Main League Thread

Post by ben62w » Sat Mar 27, 2010 5:18 pm

Yeah i tryed around 2 nz time and it was still saying session closed... wouldnt it clock over on its own? or is qual not on a time>?
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Re: NZrFL 14: AE86 Club - Main League Thread

Post by MadaMaoriJR » Sat Mar 27, 2010 5:21 pm

says quali 10mins but been on that 10mins now for over half hour
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