Call of Duty 4 Patches

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Jetboy
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Call of Duty 4 Patches

Post by Jetboy » Thu Dec 20, 2007 2:11 pm

Call of Duty 4: Modern Warfare™ 1.4 Patch

DESCRIPTION:

This is the release of the v1.4 Call of Duty 4: Modern Warfare™ patch by Infinity Ward.

CHANGES:

* "Winter Crash", a holiday version of Multiplayer map "Crash"
* Improvements to the server browser
* Fixed some rare bullet accuracy issues for all weapons.
* For server admins: fixed user ban list not working correctly on servers. Ban.txt will be created in the main or fs_game directory

MOD SUPPORT:

* In the connect screen, Mods will be identified as"Mod: [mod name]"
* Only official IWD files will be read from the main directory. All custom IWD should be placed in a mod directory.
* Fix for reloading several times after connecting to a modded server
* Improved mod.ff support to allow adding game types.
* Fixed an issue with Http redirect downloads.
* "fs_game" will be forced to lower case

http://www.fileshack.com/file.x/11448/C ... +1.4+Patch

http://www.ausgamers.com/files/details/html/32636

69Mb

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BAZZIL
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Post by BAZZIL » Thu Dec 20, 2007 3:44 pm

hopefully the game browser updates have made it actually work ;)
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Riven
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Post by Riven » Sat Dec 22, 2007 11:51 am

Both Inspire servers updated to v1.4

Also the KSR server updated too.

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BAZZIL
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Post by BAZZIL » Sat Dec 22, 2007 12:26 pm

I ain't getting the inspire servers coming up in my list, is anyone else? :o
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Riven
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Post by Riven » Sat Dec 22, 2007 2:17 pm

BAZZIL wrote:I ain't getting the inspire servers coming up in my list, is anyone else? :o
I just found a very gay thing about CoD4..

When the servers are patched, you have to leave them offline for 20-30 mins so that they fall out of the cod master servers 1-1.3 lists.. then start again and they'll be listed instantly..

WTF??

Servers down for 30mins then.

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Prometheus
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Post by Prometheus » Sat Dec 22, 2007 3:09 pm

Thanks for updating promptly Mr Riven.

Might go for a blast tonight after work _b
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