rFactor 2 - first screenshots

Discuss new sims, mods, tracks and sim software/hardware
Post Reply
User avatar
bman
Posts: 524
Joined: Tue Jan 11, 2005 6:33 pm
Location: Hamiltr0n

Re: rFactor 2 - first screenshots

Post by bman » Sun Apr 26, 2009 3:18 pm

dunno...

Homo!

User avatar
sausman_nz
Posts: 208
Joined: Mon Feb 13, 2006 10:00 pm
Location: AUCKLAND

Re: rFactor 2 - first screenshots

Post by sausman_nz » Tue Apr 28, 2009 10:30 pm

bman wrote:dunno...

Homo!
You dunno?

I do!.... Bold is a Homo!

Yr turn to give bold a lift to PZ28 coming up?...C ya there chur

User avatar
Outlaw
Posts: 459
Joined: Thu Oct 11, 2007 4:09 pm
Location: melbourne,Australia

Re: rFactor 2 - first screenshots

Post by Outlaw » Wed Apr 29, 2009 11:49 am

yer i mean big download and also take up tonnes of room on the computer
i might need to by a new 1 ayy
yes we won the first race whoop,and i was 1st to roll in our team haha
:cflag: 861s Stratford Scrappers Captain :cflag:
:cflag: 47c individual leauge :cflag:
Outlaw Racing Industries 2009

User avatar
Maniak
Posts: 848
Joined: Sat Oct 22, 2005 7:25 pm
Location: Wellington
Contact:

Re: rFactor 2 - More screenshots

Post by Maniak » Thu Dec 24, 2009 9:49 am


User avatar
Harding Jr
Posts: 2662
Joined: Mon Dec 18, 2006 11:26 am
Location: Gisborne

Re: rFactor 2 - first screenshots

Post by Harding Jr » Thu Dec 24, 2009 2:20 pm

Looks good, thanks for the link Maniak

Three months after showing us the last two of rFactor 2 screenshots, Image Space Incorporated has released a bunch of new preview material of their upcoming simulation.

The previews show the flexibility of the engine as several forms of motorsport are portrayed, including a Kart race, a vintage Formula Car at Spa Francorchamps and a Renault hillclimb car. Furthermore, we get to see first evidence of the highly anticipated weather feature in rFactor 2, showing a car racing on a wet track.

rFactor 2 will give the modding community a new and powerful base to work with, including often requested features like weather, driver animations, improved modeling of track bumps and much more.
You do not have the required permissions to view the files attached to this post.
My Abilities are Only Limited by Those who try to Test Them
Image
Our greatest glory is not that of success, Rather the way we rise after each fall

User avatar
Harding Jr
Posts: 2662
Joined: Mon Dec 18, 2006 11:26 am
Location: Gisborne

Re: rFactor 2 - first screenshots

Post by Harding Jr » Thu Dec 24, 2009 2:21 pm

.
You do not have the required permissions to view the files attached to this post.
My Abilities are Only Limited by Those who try to Test Them
Image
Our greatest glory is not that of success, Rather the way we rise after each fall

User avatar
Harding Jr
Posts: 2662
Joined: Mon Dec 18, 2006 11:26 am
Location: Gisborne

Re: rFactor 2 - first screenshots

Post by Harding Jr » Thu Mar 18, 2010 10:55 pm

My Abilities are Only Limited by Those who try to Test Them
Image
Our greatest glory is not that of success, Rather the way we rise after each fall

User avatar
Growler
Posts: 3700
Joined: Thu Apr 21, 2005 10:54 pm
Location: Auckland

Re: rFactor 2 - first screenshots

Post by Growler » Thu Mar 18, 2010 11:05 pm

Mmmmmm...endurance racing with changable weather!

User avatar
Harding Jr
Posts: 2662
Joined: Mon Dec 18, 2006 11:26 am
Location: Gisborne

Re: rFactor 2 - first screenshots

Post by Harding Jr » Fri Mar 19, 2010 9:43 am

Growler wrote:Mmmmmm...endurance racing with changable weather!
Bathurst with a 50kmph + cross wind down conrod! :D oh and torrential rain sideways down the straight anyone? :D
My Abilities are Only Limited by Those who try to Test Them
Image
Our greatest glory is not that of success, Rather the way we rise after each fall

User avatar
Growler
Posts: 3700
Joined: Thu Apr 21, 2005 10:54 pm
Location: Auckland

Re: rFactor 2 - first screenshots

Post by Growler » Fri Mar 19, 2010 9:54 am

Harding Jr wrote:
Growler wrote:Mmmmmm...endurance racing with changable weather!
Bathurst with a 50kmph + cross wind down conrod! :D oh and torrential rain sideways down the straight anyone? :D
On slicks trying to get back to the pits to change to wets!

User avatar
Riftcreator
Posts: 4104
Joined: Tue Mar 10, 2009 10:47 pm
Location: Christchurch
Contact:

Re: rFactor 2 - first screenshots

Post by Riftcreator » Fri Mar 19, 2010 10:27 am

A KSR race would look like the 1992 finish ;p

User avatar
Sasquatch
Posts: 2639
Joined: Thu Feb 09, 2006 7:35 am
Location: Adelaide

Re: rFactor 2 - first screenshots

Post by Sasquatch » Fri Mar 19, 2010 10:39 am

looks challenging and therefore, and races here probably won't have it turned on.. the wah factor will be off the chart ;p
Admire the fur

User avatar
vandem
GPL luddite
Posts: 2169
Joined: Tue Nov 09, 2004 2:59 pm
Location: Auckland
Contact:

Re: rFactor 2 - first screenshots

Post by vandem » Fri Mar 19, 2010 10:49 am

Sasquatch wrote:looks challenging and therefore, and races here probably won't have it turned on.. the wah factor will be off the chart ;p
Sas - we are missing you. TS is so quiet during races ...

We had some good wahs after HistorX at Adelaide with 100% damage setting. :rolleyes:

User avatar
Growler
Posts: 3700
Joined: Thu Apr 21, 2005 10:54 pm
Location: Auckland

Re: rFactor 2 - first screenshots

Post by Growler » Fri Mar 19, 2010 3:56 pm

vandem wrote:
Sasquatch wrote:looks challenging and therefore, and races here probably won't have it turned on.. the wah factor will be off the chart ;p
Sas - we are missing you. TS is so quiet during races ...

We had some good wahs after HistorX at Adelaide with 100% damage setting. :rolleyes:
Who is this Saquatch you speak of?

User avatar
Pitbull
Posts: 2178
Joined: Fri Feb 24, 2006 12:50 pm
Location: Tauranga, New Zealand
Contact:

Re: rFactor 2 - first screenshots

Post by Pitbull » Fri Mar 19, 2010 10:18 pm

More Rfactor 2 and Screenshots here

http://www.racesimcentral.com/news/2010 ... interface/
Image

User avatar
Kinser
Posts: 3062
Joined: Sun May 20, 2007 12:33 pm
Location: Paeroa, World Famous for L & P

Re: rFactor 2 - first screenshots

Post by Kinser » Sun Mar 21, 2010 10:47 am

There has been questions raised about rF2 and your PC requirements, apparently Dual Core etc....but not true as what I've found posted up on another forum, it also mentions the release for rF2 maybe May, June or July......just have to sit back wait and be patient.

"rF2 doesn't require Quad Core CPU.. It just utilizes Dual and Quad Cores unlike rF1.. rF1 requires you to alter your rFactor.exe target with the +fullproc, but even with that, it still doesn't utilize the full potential of the Dual and Quad Core systems. rF2 system requirements are higher then rFactor, but not by much. rFactor 2 also has a better GMotorTools system, it's given the ability to have more Poly's in game, w/o needing more CPU/GPU and Memory capabilities. Also the use of True Dynamic Shadows eliminates a lot of un-needed poly's in Car Modeling, as we no longer need to make Shadow Boxes!!! :D"

More screenshots can be found here at this link http://www.racesimcentral.com/news/2010 ... ing-video/

User avatar
Growler
Posts: 3700
Joined: Thu Apr 21, 2005 10:54 pm
Location: Auckland

Re: rFactor 2 - first screenshots

Post by Growler » Sun Mar 21, 2010 8:48 pm

A couple more showing a 1967 F1 Car around Spa
You do not have the required permissions to view the files attached to this post.

User avatar
Rocketship
Posts: 1560
Joined: Fri Mar 21, 2008 8:16 am
Location: Stratford, Taranaki
Contact:

Re: rFactor 2 - first screenshots

Post by Rocketship » Fri Mar 26, 2010 10:06 pm

not screenshots but..a video of gameplay.
http://www.youtube.com/watch?v=pmtFT2OC4QA&NR=1

User avatar
Pitbull
Posts: 2178
Joined: Fri Feb 24, 2006 12:50 pm
Location: Tauranga, New Zealand
Contact:

Re: rFactor 2 - first screenshots

Post by Pitbull » Fri Mar 26, 2010 10:25 pm

KSR Rocketship wrote:not screenshots but..a video of gameplay.
http://www.youtube.com/watch?v=pmtFT2OC4QA&NR=1

your kidding me right ?? thats like Race Driver GRID or some other game i played it before im pretty certain about this.
Image

User avatar
Bull
Posts: 7838
Joined: Tue Jan 16, 2007 1:12 am
Location: Christchurch
Contact:

Re: rFactor 2 - first screenshots

Post by Bull » Fri Mar 26, 2010 10:27 pm

That is Need For Speed Shift lol

User avatar
Pitbull
Posts: 2178
Joined: Fri Feb 24, 2006 12:50 pm
Location: Tauranga, New Zealand
Contact:

Re: rFactor 2 - first screenshots

Post by Pitbull » Sat Mar 27, 2010 8:46 am

Bull wrote:That is Need For Speed Shift lol
Thats the one lmao, i said it was something like that :P
Image

User avatar
Growler
Posts: 3700
Joined: Thu Apr 21, 2005 10:54 pm
Location: Auckland

Re: rFactor 2 - first screenshots

Post by Growler » Sat Mar 27, 2010 9:54 am

First actual footage! (It starts around the 35 minute mark).
http://www.racesimcentral.com/news/2010 ... interview/

User avatar
Riftcreator
Posts: 4104
Joined: Tue Mar 10, 2009 10:47 pm
Location: Christchurch
Contact:

Re: rFactor 2 - first screenshots

Post by Riftcreator » Sat Mar 27, 2010 11:46 am

I was going to skip through to the footage, but then Jessica started to talk :crazy:

User avatar
Rocketship
Posts: 1560
Joined: Fri Mar 21, 2008 8:16 am
Location: Stratford, Taranaki
Contact:

Re: rFactor 2 - first screenshots

Post by Rocketship » Sat Mar 27, 2010 9:59 pm

LOL it just said rFactor 2 so i watched it..then posted it...
I never played NFS shift before, so i didnt no it was it.

User avatar
Driftnz
Posts: 40
Joined: Thu Apr 15, 2010 8:11 pm

Re: rFactor 2 - first screenshots

Post by Driftnz » Fri Apr 16, 2010 1:51 pm

i hope it does'nt take eleven hours :larf:

Movie Provider - Driftnz
Pretty Good For A DropKick
KSR,KSR!!

Post Reply