CTS Season 3 Leadup - Ozark Superspeedway Practice
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CTS Season 3 Leadup - Ozark Superspeedway Practice
Ozark Superspeedway Meet
Wednesday the 19th of Jan will be the Last practice night before the VR Concepts and InSPire Net CTS season 3 league get under way.
Race starts at 9:30 (not 9:00 as previously stated)
Get the track here: Ozark Track
This is a chance to get some practice in and on a new track that we thought quite fitting for the League.
Please sign up for the league over at http://www.simracerhq.co.nz if you have not already done so, be sure to read the rules aswell as they will apply when the season begins.
Wednesday the 19th of Jan will be the Last practice night before the VR Concepts and InSPire Net CTS season 3 league get under way.
Race starts at 9:30 (not 9:00 as previously stated)
Get the track here: Ozark Track
This is a chance to get some practice in and on a new track that we thought quite fitting for the League.
Please sign up for the league over at http://www.simracerhq.co.nz if you have not already done so, be sure to read the rules aswell as they will apply when the season begins.
Last edited by BAZZIL on Wed Jan 19, 2005 6:32 pm, edited 2 times in total.
- Eagle32
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copy of post i made on gp :)
Ok this track has serious issues.
I went through a full tank of fuel after pitting and my tire temps had dropped to around 100 all around. Tire wear was almost none. This was on the Inspire server and locally in single player so it's not just me. Prozac was on Inspire with me and noticed the same issues.
The settings for the track surface seem to be something like super glue. It's extremely hard to spin the car, as soon as it gets sideways at all it flips. If you throw the car to full steering lock around a corner it goes round on 2 wheels a fair distance before flipping.
Can I start a petition to have it removed and replaced by something that isn't horrible to drive round? Both for tomorrow and for the league. It's extremely boring to drive on after 10min and is well, just screwed. Unless someone has an update that fixes it?
I went through a full tank of fuel after pitting and my tire temps had dropped to around 100 all around. Tire wear was almost none. This was on the Inspire server and locally in single player so it's not just me. Prozac was on Inspire with me and noticed the same issues.
The settings for the track surface seem to be something like super glue. It's extremely hard to spin the car, as soon as it gets sideways at all it flips. If you throw the car to full steering lock around a corner it goes round on 2 wheels a fair distance before flipping.
Can I start a petition to have it removed and replaced by something that isn't horrible to drive round? Both for tomorrow and for the league. It's extremely boring to drive on after 10min and is well, just screwed. Unless someone has an update that fixes it?
Cop: Are you OK?
Randolph: I don't know. I'm kinda ****ed up in general, so it's hard to gauge.
- Death to Smoochy
Randolph: I don't know. I'm kinda ****ed up in general, so it's hard to gauge.
- Death to Smoochy
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Bummer, liked the track the way it was, really fast in a touring car..
Anyone tried the Bullitt Speedway, weird but fun, has a nice fast narrow tunnell for carnage and great little 3rd gear left hander after huge high speed straight...
Gave me some ideas for a track design, but not sure what next?
Aint got the skills to do anything with the idea technically but anyone keen to chat about building a track Simcentral Track let me know.
Anyone tried the Bullitt Speedway, weird but fun, has a nice fast narrow tunnell for carnage and great little 3rd gear left hander after huge high speed straight...
Gave me some ideas for a track design, but not sure what next?
Aint got the skills to do anything with the idea technically but anyone keen to chat about building a track Simcentral Track let me know.
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Sulley – James P. “Sulley” Sullivan
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Sulley – James P. “Sulley” Sullivan
"Laughter has more power than screams"
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Yup - Thats right.... You hit the wall and I had no where to go.ronwest wrote:if you look at the replay you'll see me get hit and bounched into the wallmikool wrote:Thanks Ron
was just as much as a victum as you where
Last edited by mikool on Wed Jan 19, 2005 10:58 pm, edited 1 time in total.