Hey guys,
So i think i have wheel setting issues.
Im after some advice to try and see what other suggest or may make reconendations.
I have a T500 RS
i can run up to 1030 degree of rotation, but generally settle for 900 on iRacing. rF1 is way different though and thats where i need help.
I guess a base using the BMW series we are running is a good starter.
so here are my settings so far
Rates
Digital Steering Rate 35%
Digital Clutch Rate[/b] 55%
Digital Brake Rate 10%
Digital Throttle Rate 10%
Speed Sensitivity 0%
Look Ahead 50%
Head Movement 0%
Exaggerate Yaw 0%
Controller 1
X 25%
RX 25%
Y
RY
Z
RZ
SO
S1
Force Feedback
Feedback Type wheel
Feedback Effects 30%
Feedback Strength 30%
Jolt Forces 50%
Steering Force 133%
Steering Damper 34%
Steering Vibration 11%
Rumble Strip Pull 0%
Rumble Strip Bump 70%
wheel tech help
- BK
- Posts: 1117
- Joined: Sat Mar 20, 2010 5:26 pm
- Location: Blenheim
Re: wheel tech help
Have a look at this thread - http://www.kiwisimracing.net.nz/forum/v ... =4&t=17705
It deals with FFB using Realfeel and Leo Force Feedback.
I'm not sure if you are using these at the moment but it may help sort a few issues out.
Also I notice that you only have and X and RX settings. I have three - Brake, throttle and wheel. Does this mean you have the brake and throttle on one axis instead of sperates ones?
I think this is the way it works:
The controller1 setting are based on how it reads the input (applying brake, throttle etc). If it is set at 50% then the input is a constant line from 0 to 100%. If it is set to 25%, then the input will be slower for the first 25% for the input to 100%. What that means in game is the throttle or brake seems less responsive at the beginning. The opposite is true if the % is higher i.e. 75%. Then the response is quicker at the beginning.
It deals with FFB using Realfeel and Leo Force Feedback.
I'm not sure if you are using these at the moment but it may help sort a few issues out.
Also I notice that you only have and X and RX settings. I have three - Brake, throttle and wheel. Does this mean you have the brake and throttle on one axis instead of sperates ones?
I think this is the way it works:
The controller1 setting are based on how it reads the input (applying brake, throttle etc). If it is set at 50% then the input is a constant line from 0 to 100%. If it is set to 25%, then the input will be slower for the first 25% for the input to 100%. What that means in game is the throttle or brake seems less responsive at the beginning. The opposite is true if the % is higher i.e. 75%. Then the response is quicker at the beginning.
- Hugh
- Posts: 1344
- Joined: Mon Nov 14, 2005 11:30 am
Re: wheel tech help
probably read through this thread scotty
for T500 RS
http://isiforums.net/f/showthread.php/2 ... be56554e05
Digital rates are for keyboards.
for T500 RS
http://isiforums.net/f/showthread.php/2 ... be56554e05
Digital rates are for keyboards.