Engine Health Display

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gilby
Posts: 45
Joined: Wed Oct 26, 2011 2:06 pm
Location: Auckland

Engine Health Display

Post by gilby » Thu Mar 14, 2013 10:05 pm

Hi Guys
I have try to install XD to monitor engine health without success. Is there are another other plugin that is easier to install? Or easy instruction to stall XD / XDHud ect....

Many Thanks
Gilby

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BK
Posts: 1117
Joined: Sat Mar 20, 2010 5:26 pm
Location: Blenheim

Re: Engine Health Display

Post by BK » Fri Mar 15, 2013 7:26 am

I'll have a look tonight and see what I did.

I run this and find it great to use.

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Riftcreator
Posts: 4104
Joined: Tue Mar 10, 2009 10:47 pm
Location: Christchurch
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Re: Engine Health Display

Post by Riftcreator » Fri Mar 15, 2013 9:10 am

I use rFdynhud.

A bitch to setup, but brilliant when you get it right. Endless options for custom display.
Does cause some people to have stuttering though.

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Hugh
Posts: 1344
Joined: Mon Nov 14, 2005 11:30 am

Re: Engine Health Display

Post by Hugh » Fri Mar 15, 2013 10:12 am

XD couldn't be easier to set up. just drop the d3d9.dll into your main rfactor directory, start the game, it creates XD.ini in the main directory, then edit it to place the huds where you want(pain sometimes.)restart game

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