New Patch details

Gear up Marine, we're going in!
Post Reply
User avatar
Bold
Bloody SimTV!
Posts: 2179
Joined: Thu Jan 06, 2005 8:01 pm
Location: Auckland

New Patch details

Post by Bold » Wed Dec 14, 2005 6:12 pm

Stolen from Bluesnews...
Here is a quick run down of just some of the issues we have been working on.

- Helicopter now carry 8 missiles rather than 14
- TV-Guided missile now have a shorter range
- Hit points on all air vehicles has been reduced
- AA missile lock has been improved
- Support kits have had their primary weapons adjusted for accuracy
- Sniper kits have had their primary weapons adjusted for accuracy
- Anti-Tank kits have had their primary weapons adjusted for accuracy
- "Dolphin Diving" is no longer possible
- Players can no longer jump and shoot at the same time
- "Prone Spamming" is now fixed
- "Sprint exploit" is now fixed
- The Sa80 weapon has been improved
- The G3A3 weapon has been improved
- Reload while sprinting has been enabled
- Chinese and MEC APCs can now shoot through penetrable materials
- Damage decreased for the M134
- Medic defibrillator paddles have been adjusted. They now reload while not in use.

We'll be announcing further additions to this list, but that will have to wait until the next update. This is NOT the complete list of items we are working on. As we have more items go through testing and we are sure of a change we will update you.
Looks like aircraft aren't going to be so much of a problem anymore :)

User avatar
BAZZIL
Boom Boom !
Posts: 4097
Joined: Mon Dec 13, 2004 11:09 pm
Contact:

Post by BAZZIL » Wed Dec 14, 2005 6:58 pm

well I don't know about you but whenever I get in the air on a map with a reasonable number of people on she all goes to custard right away :D

or is that just my unique skill ;p ?
Boom Boom !
If ya don't know what to do, Don't ask Snake Wogers, he's got no idea.

User avatar
wide load
Posts: 1053
Joined: Wed Jan 19, 2005 11:16 pm
Location: wellington

Post by wide load » Wed Dec 14, 2005 9:40 pm

Well the best thing in that is that there will be no jumping and shooting at the same time. _b

User avatar
Bold
Bloody SimTV!
Posts: 2179
Joined: Thu Jan 06, 2005 8:01 pm
Location: Auckland

Post by Bold » Thu Jan 12, 2006 12:59 pm

There's a new update on the next patch out

[quote]
Update 1.2 is currently undergoing public beta testing and will be released very soon. As with the first list, this second list includes confirmed fixes only:

* Helicopter now carry 8 missiles rather than 14
* TV-Guided missile now have a shorter range
* Hit points on all air vehicles has been reduced
* AA missile lock has been improved
* Support kits have had their primary weapons adjusted for accuracy
* Sniper kits have had their primary weapons adjusted for accuracy
* Anti-Tank kits have had their primary weapons adjusted for accuracy
* "Dolphin Diving" is no longer possible
* Players can no longer jump and shoot at the same time
* "Prone Spamming" is now fixed
* "Sprint exploit" is now fixed
* The Sa80 weapon has been improved
* The G3A3 weapon has been improved
* Reload while sprinting has been enabled
* Chinese and MEC APCs can now shoot through penetrable materials
* Damage decreased for the M134
* Medic defibrillator paddles have been adjusted. They now reload while not in use.
* Server search filters now work properly
* All mines (Claymore, Anti-vehicle, C4) can now be picked up by the same class that dropped it by using the “Gâ€Â

User avatar
Mattly
Posts: 1563
Joined: Wed Jan 26, 2005 7:48 am
Location: Auckland

Post by Mattly » Thu Jan 12, 2006 1:14 pm

Sssssssssweet. _b

That patch fixes all the things i have issues with within the game. Now if we can just stop people using aimbots and shooting Riven all the time. ;p
Master Mattly
Team Voda
I wanna go fast

User avatar
Big Al
Posts: 1104
Joined: Fri Jan 14, 2005 11:34 pm
Location: Wellington

Post by Big Al » Thu Jan 12, 2006 3:24 pm

"* Support kits have had their primary weapons adjusted for accuracy "
so thats why i keep missing the target :D

Post Reply