Gear up Marine, we're going in!
-
Bold
- Bloody SimTV!
- Posts: 2179
- Joined: Thu Jan 06, 2005 8:01 pm
- Location: Auckland
Post
by Bold » Wed Sep 06, 2006 8:47 am
The new patch for battlefield 2 is finally out

Available from your usual place.
GAMEPLAY TWEAKS
- The vehicle drop has been modified to help prevent exploits such as blocking enemy vehicles, destroying vehicles and commander assets, or as an alternative to artillery.
- C4 tossing distance has been reduced.
- A prone->crouch delay has been added.
BUG FIXES
- Fixed the Linux server hangs when trying to load a Special Forces Co-Op map.
- Another attempt at fixing the Red/Blue nametag bug.
- Fixed the missing server info on the map briefing screen.
- Fixed the server browser issues with updating info.
- Fixed the filter by maps size option in the server browser.
- Fixed a low reproducibility crash bug related to the vehicle drop.
- Fixed a crash in Co-op after a player is revived without a kit.
- Fixed a server crash on Linux 32 when trying to rotate maps in Coop Mode.
- Fixed the occasionnal red distance marker appearing on the ground.
- Fixed the bug that caused the player's arms to become invisible when switching weapons.
- Co-Op bot console commands now function on local servers.
- Fixed the excessive damage taken by the Muscle Car.
- Adjusted the minimum number of players to start the round on ranked servers.
The new values for 16, 32 and 64 players are 6, 8 and 8 respectively.
- Re-enabled unlocks on unranked servers.
- Commander options are no longer available whilst commander is dead.
- Fixed bug where a spawn point is shown as selected when it is not if player has spawned in during the preview round.
- Co-Op (Local Server) - Fixed the issue where no other players may join the server if the server host is kicked and banned.
- Ranked Servers now force unlocks.
- Added support for multiple gamemodes in single maplist for mods .
-
Riven
- Server Guru
- Posts: 3488
- Joined: Tue Nov 09, 2004 3:08 pm
- Location: InSPire Net NOC Room
-
Contact:
Post
by Riven » Wed Sep 06, 2006 9:11 am
getting mirror downloaded now
-
Riven
- Server Guru
- Posts: 3488
- Joined: Tue Nov 09, 2004 3:08 pm
- Location: InSPire Net NOC Room
-
Contact:
Post
by Riven » Wed Sep 06, 2006 9:38 am
-
wide load
- Posts: 1053
- Joined: Wed Jan 19, 2005 11:16 pm
- Location: wellington
Post
by wide load » Wed Sep 06, 2006 10:33 am
Thanks INSPIRE for the mirror
Comes with a new map "Road to Jalalabad". Which is another street fighting one like Karkand. But the best bit of this map is no planes or helicopters.
-
Riven
- Server Guru
- Posts: 3488
- Joined: Tue Nov 09, 2004 3:08 pm
- Location: InSPire Net NOC Room
-
Contact:
Post
by Riven » Wed Sep 06, 2006 11:53 am
inspire POE2 server updated to v1.4
-
Scrunty
- Posts: 1474
- Joined: Tue Jan 24, 2006 9:13 pm
- Location: Wellyish
Post
by Scrunty » Wed Sep 06, 2006 5:29 pm
Sweeeeet we managed to get 16 odd people on the other night!
Started out as a few of my clannies mucking around and soon enough we had a full compliment of nz players (including noon who rudely ignored my microphone!)
Halo Racing

-
Noon416
- Posts: 945
- Joined: Mon Feb 14, 2005 11:23 am
- Location: Palmerston North
Post
by Noon416 » Wed Sep 06, 2006 10:05 pm
Microphone? What microphone?
Didn't hear ya, and didn't deliberately ignore you in TS if that happened.
-
Scrunty
- Posts: 1474
- Joined: Tue Jan 24, 2006 9:13 pm
- Location: Wellyish
Post
by Scrunty » Thu Sep 07, 2006 9:42 am
Oh I was in my clans vent channel but was using squad chat to.. guess my ingame voip isn't working

Sorry bout that tk

Halo Racing

-
Noon416
- Posts: 945
- Joined: Mon Feb 14, 2005 11:23 am
- Location: Palmerston North
Post
by Noon416 » Thu Sep 07, 2006 11:59 am
Ah okay, I think I have ingame VOIP turned off. I guess I might as well turn it back on again...

-
Scrunty
- Posts: 1474
- Joined: Tue Jan 24, 2006 9:13 pm
- Location: Wellyish
Post
by Scrunty » Thu Sep 07, 2006 2:12 pm
"noon... noooooonn WHERE ARE YOU GOING???"
"noon man what are you doing behind our uncappable near the edge of the map??"
.... no answer
ahaha pretty easy to get lost on that map I guess (fallen - the one which is just a big forest)
Halo Racing

-
Noon416
- Posts: 945
- Joined: Mon Feb 14, 2005 11:23 am
- Location: Palmerston North
Post
by Noon416 » Thu Sep 07, 2006 3:01 pm