Page 1 of 2

FSX - What it's like? (56k NO)

Posted: Tue Oct 24, 2006 11:16 pm
by Mattly
So with it being released in two days Typhoon and myself were keen to check out if it's worth the hype. :slap:

It's beautiful that's for sure. The water has been greatly improved.

Posted: Tue Oct 24, 2006 11:17 pm
by Mattly
This is with the water texture at medium high.

Posted: Tue Oct 24, 2006 11:20 pm
by Mattly
But what ruined FS2004 for me is a crappy netcode. You remember watching your mates coming into land and the propellers ain't turning? Then the plane lands into the ground? Well maybe those days are over.

Posted: Tue Oct 24, 2006 11:20 pm
by Mattly
You leave collisions ON in this version. _b

Posted: Tue Oct 24, 2006 11:21 pm
by Mattly
We had a ball flying microlites over Nelson today.

Posted: Tue Oct 24, 2006 11:22 pm
by Mattly
Typhoon closes in to show off.

Posted: Tue Oct 24, 2006 11:23 pm
by Mattly
I just loved the look of the terrian in the distance. the coloured bands in the sky are showing me the thermals. You can turn this off if you like.

Posted: Tue Oct 24, 2006 11:25 pm
by Mattly
Oh and I forgot the sailplane experience in Eygpt. Note the two black parts of the picture are infact part of the canopy. _b

Posted: Tue Oct 24, 2006 11:26 pm
by Mattly
After having no luck finding thermals i go between the pyramids.

Posted: Tue Oct 24, 2006 11:55 pm
by Agent X20
Very nice Mattly! _b _b

Posted: Wed Oct 25, 2006 12:15 am
by BAZZIL
cool, good to see the netcode is much better =]

Posted: Wed Oct 25, 2006 5:09 am
by Liquid
Jaggies everywhere, you using FSAA Mattly.

Posted: Wed Oct 25, 2006 8:22 am
by Mattly
I am still playing with my settings. I have heard that agent didn't notice any really performance difference with AA on so I will try that for my next flight. I am excited by the thought of a group of us going flying together now that the netcode is sorted. C U in the skys soon. _b

Posted: Wed Oct 25, 2006 11:12 am
by Eagle32
The question is.. do plane models actually break when they crash? It's kinda boring when you hit the ground and the plane just plants itself there in one piece.

Show me an IL-2 style visible damage model!

Posted: Wed Oct 25, 2006 12:31 pm
by Typhoon
Eagle32 wrote:The question is.. do plane models actually break when they crash? It's kinda boring when you hit the ground and the plane just plants itself there in one piece.

Show me an IL-2 style visible damage model!
NO :(

But the idea is not to crash :)

Posted: Wed Oct 25, 2006 1:52 pm
by BAZZIL
do u fly your planes like u drive your cars Eagle? ;p

Posted: Wed Oct 25, 2006 2:01 pm
by Eagle32
BAZZIL wrote:do u fly your planes like u drive your cars Eagle? ;p
It's more fun that way :D

Posted: Wed Oct 25, 2006 4:57 pm
by Big Al
can you mount some machine guns on those microlites for some good dogfighting :D

Posted: Wed Oct 25, 2006 9:50 pm
by Scrunty
Wow looks cool and I even have a forcefeedback joystick (assuming it supports it?) ... but I don't think my system will handle the jandle on this one!

Posted: Thu Oct 26, 2006 12:54 pm
by Mario-C
no but i think mine will... ;)

Posted: Thu Oct 26, 2006 3:51 pm
by Scrunty
Oh really captain obvious?

Posted: Tue Oct 31, 2006 7:51 pm
by Mario-C
:D new york at night in the jetranger

Posted: Tue Oct 31, 2006 7:53 pm
by Mario-C
Cruise ship in dock,landed on it :P

Posted: Wed Nov 01, 2006 8:56 am
by Mario-C
DC3 off the South Coast

Posted: Wed Nov 01, 2006 9:12 am
by Typhoon
that water looks really cool. You flying at dawn in the DC3?
The reflection of the ship in the water looks amazing, even the ripples in the water off settings the reflections.