Silent Hunter 4
- Happy
- Team DuD Motorsport
- Posts: 1191
- Joined: Tue Oct 19, 2004 11:22 pm
- Location: Palmy
- Contact:
Silent Hunter 4
If you haven't pre-ordered silent hunter 4 yet, it's going to be rather good.
You can pre-order from http://www.vrconcepts.co.nz
Note only the collectors edition is going to be available since it has a physical recognition manual so you can identify the ships you see - very usefull.
You can pre-order from http://www.vrconcepts.co.nz
Note only the collectors edition is going to be available since it has a physical recognition manual so you can identify the ships you see - very usefull.
![Smirk :>](./images/smilies/smirk.gif)
- Liquid
- Posts: 757
- Joined: Wed Jan 19, 2005 2:22 pm
- Location: Vancouver - Canada
- Contact:
- Bold
- Bloody SimTV!
- Posts: 2179
- Joined: Thu Jan 06, 2005 8:01 pm
- Location: Auckland
From the Gold press release.
So it looks like it will be atleast the 20th.Ubisoft wrote:London, United Kingdom – March 6 2007 – Today Ubisoft, one of the world’s largest videogame publishers, announced Silent Hunter® 4: Wolves of the Pacific has gone gold. Silent Hunter® 4 is the latest installment in the critically acclaimed submarine simulation franchise, developed by Ubisoft’s studio in Romania,
The game will be released on PC DVD-ROM, for Windows on March 22nd 2007 and will be available in 3 different versions:
- Happy
- Team DuD Motorsport
- Posts: 1191
- Joined: Tue Oct 19, 2004 11:22 pm
- Location: Palmy
- Contact:
- Sasquatch
- Posts: 2639
- Joined: Thu Feb 09, 2006 7:35 am
- Location: Adelaide
- Liquid
- Posts: 757
- Joined: Wed Jan 19, 2005 2:22 pm
- Location: Vancouver - Canada
- Contact:
- Sasquatch
- Posts: 2639
- Joined: Thu Feb 09, 2006 7:35 am
- Location: Adelaide
- BAZZIL
- Boom Boom !
- Posts: 4097
- Joined: Mon Dec 13, 2004 11:09 pm
- Contact:
Hippy and I have been playing SH4, and Typhoon also jumped in for a game.
Very cool, nice graphics.
If you're playing using the manual firing solution method (setting the range, angle on bow and boat speed) then you'll need this table here http://www.subsim.com/radioroom/showthread.php?t=108454 to work out the target boat speed as the boat speed calculator in the game is busted (it's a bug)
it's a much more interesting way to play than use the automatic torpedo solution point and click method![Smile :)](./images/smilies/smile.gif)
Also, be sure to patch to 1.1 or you probably won't be able to properly connect to any multi games.
Very cool, nice graphics.
If you're playing using the manual firing solution method (setting the range, angle on bow and boat speed) then you'll need this table here http://www.subsim.com/radioroom/showthread.php?t=108454 to work out the target boat speed as the boat speed calculator in the game is busted (it's a bug)
it's a much more interesting way to play than use the automatic torpedo solution point and click method
![Smile :)](./images/smilies/smile.gif)
Also, be sure to patch to 1.1 or you probably won't be able to properly connect to any multi games.
Boom Boom !
If ya don't know what to do, Don't ask Snake Wogers, he's got no idea.
If ya don't know what to do, Don't ask Snake Wogers, he's got no idea.