TF2 Free Weekend + new maps and Pyro update

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Bold
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TF2 Free Weekend + new maps and Pyro update

Post by Bold » Thu Jun 19, 2008 5:17 pm

There is a free TF2 weekend this weekend for anyone that wants to try out some TF2. If you love a good team based shooter, you will love TF2 :)

I'll be firing it up in the weekend, some of you lot that have been thinking about it should take the opportunity to try it out.

Also for those that already own it, a new patch is coming out this week with 2 new maps and 30 odd achievement's for the Pyro class, plus some new abilities :D

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BAZZIL
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Re: TF2 Free Weekend + new maps and Pyro update

Post by BAZZIL » Thu Jun 19, 2008 8:37 pm

I will be partaking :)
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Re: TF2 Free Weekend + new maps and Pyro update

Post by Growler » Thu Jun 19, 2008 8:39 pm

I will look into this too.

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Re: TF2 Free Weekend + new maps and Pyro update

Post by Obsc3ne » Thu Jun 19, 2008 11:45 pm

Bold wrote:There is a free TF2 weekend this weekend for anyone that wants to try out some TF2. If you love a good team based shooter, you will love TF2 :)

I'll be firing it up in the weekend, some of you lot that have been thinking about it should take the opportunity to try it out.

Also for those that already own it, a new patch is coming out this week with 2 new maps and 30 odd achievement's for the Pyro class, plus some new abilities :D
I'll be on for sure, after tearing my hair up trying to drive the damn v8's nothing like goldrush with a heavy :larf:

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Bold
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Re: TF2 Free Weekend + new maps and Pyro update

Post by Bold » Fri Jun 20, 2008 12:31 pm

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

• Added 2 community maps: cp_fastlane and ctf_turbine

Pyro

• Added alt-fire compression blast to the basic flamethrower
• Added The Axtinguisher, The Backburner, and The Flare Gun
• Hadouken taunt now kills people it hits
• Tuned the flamethrower hit detection to improve detection versus retreating opponents
• Removed Flamethrower's damage falloff (was falling off to 25% by the end)

cp_well

• Added a route from the forward central foyer up to the battlements
• Redistributed health and ammunition throughout the bases

ctf_well

• Added a route from the forward central foyer up to the battlements
• Removed central building, reduced overall map length
• Redistributed health and ammunition throughout the bases

Other Notes

• Removed Soldier's 40% damage reduction from his own rockets. Does not affect rocket jumps
• In-game avatar images will now have a badge around them if the player is your friend
• Fixed bug that allowed players to move around in a reference pose
• Added custom death icons for unlockable weapons
• The player join team message now specifies whether the player used the auto team option
• Payload maps now support four control points per stage
• Achievement dialog will stay open when you're moving in & out of the game and the main menu
• Added full Russian localization, with both fonts & speech
• Returned the "Report a Bug" option to the main menu

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BAZZIL
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Re: TF2 Free Weekend + new maps and Pyro update

Post by BAZZIL » Sat Jun 21, 2008 5:16 pm

I saw someone on last night that had the Pyro upgraded weapons, bollocks knows how he got those so fast o_O
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Bold
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Re: TF2 Free Weekend + new maps and Pyro update

Post by Bold » Sat Jun 21, 2008 8:33 pm

I've seen quite a few with the flare gun. Maybe one with the backdraft? Do you get a choice when you hit 10 achievements?

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Re: TF2 Free Weekend + new maps and Pyro update

Post by BAZZIL » Sun Jun 22, 2008 6:51 pm

I've managed to scrape thru to milestone 3 for the Pyro :)
The instant spawn 2Fort was a good map to get the achievements on :>
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