TF2 Update! New advancements/weapons for the Heavy!

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Riven
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TF2 Update! New advancements/weapons for the Heavy!

Post by Riven » Wed Aug 20, 2008 9:54 am

The required Heavy update for Team Fortress 2 has been released. Please
use hldsupdatetool to receive it. The specific changes include:

Added 3 Heavy unlockables:
- Natascha, The Sandvich, The Killing Gloves of Boxing
- Added 35 new Heavy achievements


Added Arena game mode:
- 5 arenas: Lumberyard, Ravine, Well, Granary, Badlands

- Added cp_steel, a community map by Jamie "Fishbus" Manson

Changes:
- Added server map timeleft to upper right of scoreboard
- Added new firing sounds to The Backburner
- Removed the Custom Tab in the serverbrowser, and added the Tags field
to the base Internet Tab
- Increased The Kritzkrieg's uber-charge rate bonus from 10% to 25%
- 32 player servers can now support an extra slot of SourceTV
- Made the freezecam item panel description easier to read
- Players now broadcast whether they chose a team directly or use
autoteam
- Added proper handling of cart blocking recognition to Payload maps

Bug fixes:
- Fixed bug where switching from flaregun-wielding Pyro to another class
meant you didn't get a full ammo loadout on first spawn
- Fixed Spy watch arm not using team skins
- Fixed weapon switching preventing you from using secondary attacks for
a 0.2s window after the primary became available
- Fixed players getting stuck in a bad animation state when class
switching while spinning the minigun
- Fixed a loophole that allowed players to pickup weapons of other
classes
- Fixed a bug that resulted in players earning more crit chance bonus in
large, single damage events than they are supposed to
- Fixed an issue with the floating HUD +X health indicators that
resulted in them appearing incorrectly
- Fixed a bug which caused the minigun spinning & firing sounds to
occasionally stop while the Heavy was still firing
- Fixes the Loadout player model panel causing the in-game player facial
animation to perform incorrectly
- Fixed spectators not having the target ID labels display correctly
- Fixed the cart alarm sound occasionally getting stuck on in Payload
maps

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Re: TF2 Update! New advancements/weapons for the Heavy!

Post by Bold » Wed Aug 20, 2008 11:14 am

Downloading now... Will have to try it out this afternoon :D

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Re: TF2 Update! New advancements/weapons for the Heavy!

Post by Riven » Wed Aug 20, 2008 11:34 am

The Inspire Net server is set to the achievements map :D

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Re: TF2 Update! New advancements/weapons for the Heavy!

Post by Bold » Wed Aug 20, 2008 2:05 pm

Mmmm, I'm liking the new Payload map, good fun :)

And the servers are only half full of Heavys ;p

Not so keen on the arena game mode.. seems more like Counter strike than TF2.. Plus on a full server, you have to sit out rounds as some are set to 6v6.. rest spectating. Boooorrriiiiinnngggg..

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Re: TF2 Update! New advancements/weapons for the Heavy!

Post by Sasquatch » Wed Aug 20, 2008 5:07 pm

I'm fathoming a KSR vs SCU TF2 scrimmage in the not so distant future :clever:
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Re: TF2 Update! New advancements/weapons for the Heavy!

Post by Bold » Wed Aug 20, 2008 5:25 pm

Sasquatch wrote:I'm fathoming a KSR vs SCU TF2 scrimmage in the not so distant future :clever:
Sounds good. I'll be there for sure :D

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Re: TF2 Update! New advancements/weapons for the Heavy!

Post by Boony » Sat Aug 23, 2008 9:20 am

Bold wrote:
Sasquatch wrote:I'm fathoming a KSR vs SCU TF2 scrimmage in the not so distant future :clever:
Sounds good. I'll be there for sure :D
Will have to take the game out of its packaging one of these days and actually install. By the sounds of it, there is about the same amount of update data to download as there is actual game. So will start to downloading it.

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Re: TF2 Update! New advancements/weapons for the Heavy!

Post by Bold » Sat Aug 23, 2008 12:15 pm

Will have to take the game out of its packaging one of these days and actually install. By the sounds of it, there is about the same amount of update data to download as there is actual game. So will start to downloading it.
Good plan. Its well worth it! Its hard to tell how much you will need to download, my TF2 files are about 3.5gig, but they also share files with the source engine etc..

I spent a couple of hours playing last night. Got my Sandvich unlocked, without visiting a dodgy acheivment server ;p

Love the new payload map, and cp_steel is good, once you stop getting lost.

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Re: TF2 Update! New advancements/weapons for the Heavy!

Post by Riven » Sat Aug 23, 2008 2:23 pm

Bold wrote:
Will have to take the game out of its packaging one of these days and actually install. By the sounds of it, there is about the same amount of update data to download as there is actual game. So will start to downloading it.
Good plan. Its well worth it! Its hard to tell how much you will need to download, my TF2 files are about 3.5gig, but they also share files with the source engine etc..

I spent a couple of hours playing last night. Got my Sandvich unlocked, without visiting a dodgy acheivment server ;p

Love the new payload map, and cp_steel is good, once you stop getting lost.
Haha, yeah I used a few dodgy achievement servers :)

Just dont have the time, or skill to unlock stuff properly >_<

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Re: TF2 Update! New advancements/weapons for the Heavy!

Post by Scrunty » Tue Aug 26, 2008 12:35 pm

Still have not got even my first heavy unlock :(
No one goes medic so I end up caving and go team-healer
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Re: TF2 Update! New advancements/weapons for the Heavy!

Post by Bold » Tue Aug 26, 2008 12:51 pm

Heh, give it another week and people will get bored of going heavy, and the classes will distribute a bit more evenly.

Medic is fun to play though, and a good medic will usually be at the top of the score board :) It's still my most played class overall.

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Re: TF2 Update! New advancements/weapons for the Heavy!

Post by Riven » Tue Aug 26, 2008 1:37 pm

Just like BF2, the Medic is a points whore extreme!

Scrunty, I'll join ya as Medic :)
Steam ID = rivennz

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Re: TF2 Update! New advancements/weapons for the Heavy!

Post by BAZZIL » Thu Aug 28, 2008 10:32 am

ooo the new maps are nice :)
I finally made it back on after my account somehow got hijacked o_O
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Re: TF2 Update! New advancements/weapons for the Heavy!

Post by Boony » Thu Sep 18, 2008 12:20 pm

Well finally decided to take the game out of its wrapper to see why you guys like it so much, and what do I get CD code already in use. Fun, So will now have to await a reply from steam to see what is to happen.

Nice box though, holds my drink well :rolleyes:

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Re: TF2 Update! New advancements/weapons for the Heavy!

Post by Scrunty » Thu Sep 18, 2008 3:40 pm

I purchased online directly through steam... as with all my other steam games I have never had an issue.
Perhaps a cheeky salesperson at the store you bought it from nicked the key?
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Re: TF2 Update! New advancements/weapons for the Heavy!

Post by Sasquatch » Fri Sep 19, 2008 7:28 am

CD Key theft can happen to anyone, even if you buy via Steam. It happened a lot with BF2 -_-
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Re: TF2 Update! New advancements/weapons for the Heavy!

Post by BAZZIL » Fri Sep 19, 2008 11:41 pm

Boony wrote:Well finally decided to take the game out of its wrapper to see why you guys like it so much, and what do I get CD code already in use. Fun, So will now have to await a reply from steam to see what is to happen.

Nice box though, holds my drink well :rolleyes:
That's a bit rude.
What you'll most likely have to do is go here:
https://support.steampowered.com/kb_art ... -QDFN-4366" onclick="window.open(this.href);return false;
and follow the instructions :)

But see what they say, it might be a different story if you buy the game and get reamed first pop :D
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Re: TF2 Update! New advancements/weapons for the Heavy!

Post by Boony » Sat Sep 20, 2008 8:13 am

BAZZIL wrote:
Boony wrote:Well finally decided to take the game out of its wrapper to see why you guys like it so much, and what do I get CD code already in use. Fun, So will now have to await a reply from steam to see what is to happen.

Nice box though, holds my drink well :rolleyes:
That's a bit rude.
What you'll most likely have to do is go here:
https://support.steampowered.com/kb_art ... -QDFN-4366" onclick="window.open(this.href);return false;
and follow the instructions :)

But see what they say, it might be a different story if you buy the game and get reamed first pop :D
I had a responce from them, I can send the game back to them and they a)will send me a return copy b) let me download it from steam. I choose to download it and they activated it for me straight away.

Question, the game says it was updated by steam when I was installing it, is that just the game and will I have to download all the extra advancments??

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Re: TF2 Update! New advancements/weapons for the Heavy!

Post by Bold » Sat Sep 20, 2008 11:20 am

Should be everything you need to go.. I expect the updates would have been a couple of hundred meg. All the up dates are treated as part of the same game, so if TF2 says 100% your set to go.

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