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Trackday Manager

Posted: Fri Aug 19, 2016 7:53 pm
by Murphy's Law
Has anyone else played trackday manager, Basically a real time Racing management game on steam for $15, Its actually got a bit of a multiplayer component. Could be a bit of fun one everning

http://store.steampowered.com/app/348030/

Re: Trackday Manager

Posted: Tue Aug 23, 2016 10:26 am
by Rogue Trooper
This is a very cool game. Has a new twist with multi player.
Had a lot of fun last week with Murphy and Riven.
Are we doing this tonight?

Re: Trackday Manager

Posted: Tue Aug 23, 2016 3:10 pm
by Riftcreator
I'll have a look at this tonight.

Re: Trackday Manager

Posted: Tue Aug 23, 2016 5:46 pm
by Riven
I'll be on a little from 8pm, then again after tonights league event.

Its a great laugh.

Re: Trackday Manager

Posted: Mon Aug 29, 2016 4:33 pm
by Rogue Trooper
Its that dam black car again....

Re: Trackday Manager

Posted: Mon Aug 29, 2016 5:28 pm
by Riftcreator
Looks like he's moving in for a "pit maneuver" O_o

Re: Trackday Manager

Posted: Tue Aug 30, 2016 2:04 pm
by Rogue Trooper
I'm going to have to spike Murphy's Fuel.

Re: Trackday Manager

Posted: Wed Aug 31, 2016 11:09 am
by Rogue Trooper
May the best blue car with yellow strips win...
Ok which one was me again?

Re: Trackday Manager

Posted: Thu Sep 01, 2016 9:58 am
by Rogue Trooper
Patch Notes 31 Aug 2016
1 SEPTEMBER - JENS_B_MYHRE
Custom Mode
Customize a single race or select from 2 up to 20 tracks to be played in succession as a Cup. You may individually modify the number of laps from 1 to 255 for each track.

Play by yourself or with bots and or other players that either join your public lobby or get invited to your private race.

Custom mode has no effect on stats or sponsors. You need to play quick race or cup to earn money and experience.

New AI opponents
Added four new AI opponents all using Volare GT
- Curse Motorsport
- Re-Roll Racing
- Team RazorSecure
- RS-R Racing

AI adjustments
Tweaked AI so they are a bit more aggressive.
Cars now slow down when blocked from entering pit. This should reduce the chance of a pitting car pushing a non-pitting car into the pit area.
Made AI participants use upgrades that fit together (for example acceleration transmission when using high downforce parts).
AI participants upgrade and skill budget now scale with average score of the players in the race.

Performance improvements
Improved physics performance, especially when cars are in the pit area.
Reduced performance impact of rain effect.

Track Changes
Arctic Hazard Raceway now has a black background inside the mountain so it looks less jarring when the camera is inside it.

Demo Changes
You now have 3 extra races to spend at the beginning allowing for 5 races in quick succession before needing to wait before doing another race. You still only have 2 races that recharges.

Bug fixes
Outline is fixed in first person view.
Medal slide animation at end of race now animates in order.
Cars no longer act silly at the start the race after a qualify lap.
Nameplates are no longer left hanging at the beginning of qualify lap.

Car Balancing

Avalanche
SRS Special Chassis
drag 80 -> 79
North Green Engine
fuel consumption 48 -> 50
torque 100 -> 110

Scorcher
Scorcher SH-7
fuel consumption 35 -> 33
Premium A-Wings
drag 35 -> 34

Shroud

Reduced oversteering on all suspensions.

Compressions
Shroud Heiwa
fuel consumption 29 -> 34
Shroud Heiwa-OD
fuel consumption 29 -> 30

ER770

Overall
fuel consumption 60 -> 62

Suspensions
ER770 Stock Suspension
Handling 3.25 -> 2.875
ER770 Premium Suspension
Handling 3.625 -> 3.25
ER770 Pro Suspension
Handling 4 -> 3.625
ER770 Upgraded Suspension
Handling 4.375 -> 4

Volare GT

Overall
fuel consumption 75 -> 77

Body
Volare GT Stock
weight 920 -> 900
Volare GT Castello
Weight 910 -> 875
Volare GT Castello DX
Weight 900 -> 850
SRS Windward
Weight 905 -> 865
SRS Windward DX
Weight 895 -> 840

Compressions
Volare GT Stock
weight 210 -> 200
fuel consumption 30 -> 32
torque 125 -> 140
APR P-10 GT
weight 215 -> 205
fuel consumption 35 -> 36
torque 135 -> 155
APR F-5 GT
weight 210 -> 190
fuel consumption 28 -> 30
torque 115 -> 135
APR P-20 GT
weight 220 -> 195
fuel consumption 38 -> 40
torque 155 -> 175
APR F-15 GT
weight 210 -> 175
fuel consumption 25 -> 27
torque 125 -> 145

Exhaust
Edge Racing Xplosive
fuel consumption 34 -> 33
APR SavePipes
fuel consumption 32 -> 28
APR SavePipes GT
fuel consumption 30 -> 26

PS Why is my pit crew a bunch of drunk grannies?

Re: Trackday Manager

Posted: Thu Sep 01, 2016 1:15 pm
by Riven
Shame that sponsors cash cannot be earned from custom cups.

At least we can look at organising a league type event though.