Trackday Manager

Life is short. Play more.
Post Reply
User avatar
Murphy's Law
Posts: 1960
Joined: Thu May 26, 2005 4:27 pm
Location: Christcherch

Trackday Manager

Post by Murphy's Law » Fri Aug 19, 2016 7:53 pm

Has anyone else played trackday manager, Basically a real time Racing management game on steam for $15, Its actually got a bit of a multiplayer component. Could be a bit of fun one everning

http://store.steampowered.com/app/348030/
Image
Image

User avatar
Rogue Trooper
Posts: 149
Joined: Wed Dec 07, 2005 5:44 pm
Location: Orcland

Re: Trackday Manager

Post by Rogue Trooper » Tue Aug 23, 2016 10:26 am

This is a very cool game. Has a new twist with multi player.
Had a lot of fun last week with Murphy and Riven.
Are we doing this tonight?

User avatar
Riftcreator
Posts: 4104
Joined: Tue Mar 10, 2009 10:47 pm
Location: Christchurch
Contact:

Re: Trackday Manager

Post by Riftcreator » Tue Aug 23, 2016 3:10 pm

I'll have a look at this tonight.

User avatar
Riven
Server Guru
Posts: 3488
Joined: Tue Nov 09, 2004 3:08 pm
Location: InSPire Net NOC Room
Contact:

Re: Trackday Manager

Post by Riven » Tue Aug 23, 2016 5:46 pm

I'll be on a little from 8pm, then again after tonights league event.

Its a great laugh.

User avatar
Rogue Trooper
Posts: 149
Joined: Wed Dec 07, 2005 5:44 pm
Location: Orcland

Re: Trackday Manager

Post by Rogue Trooper » Mon Aug 29, 2016 4:33 pm

Its that dam black car again....
You do not have the required permissions to view the files attached to this post.

User avatar
Riftcreator
Posts: 4104
Joined: Tue Mar 10, 2009 10:47 pm
Location: Christchurch
Contact:

Re: Trackday Manager

Post by Riftcreator » Mon Aug 29, 2016 5:28 pm

Looks like he's moving in for a "pit maneuver" O_o

User avatar
Rogue Trooper
Posts: 149
Joined: Wed Dec 07, 2005 5:44 pm
Location: Orcland

Re: Trackday Manager

Post by Rogue Trooper » Tue Aug 30, 2016 2:04 pm

I'm going to have to spike Murphy's Fuel.
You do not have the required permissions to view the files attached to this post.

User avatar
Rogue Trooper
Posts: 149
Joined: Wed Dec 07, 2005 5:44 pm
Location: Orcland

Re: Trackday Manager

Post by Rogue Trooper » Wed Aug 31, 2016 11:09 am

May the best blue car with yellow strips win...
Ok which one was me again?
You do not have the required permissions to view the files attached to this post.

User avatar
Rogue Trooper
Posts: 149
Joined: Wed Dec 07, 2005 5:44 pm
Location: Orcland

Re: Trackday Manager

Post by Rogue Trooper » Thu Sep 01, 2016 9:58 am

Patch Notes 31 Aug 2016
1 SEPTEMBER - JENS_B_MYHRE
Custom Mode
Customize a single race or select from 2 up to 20 tracks to be played in succession as a Cup. You may individually modify the number of laps from 1 to 255 for each track.

Play by yourself or with bots and or other players that either join your public lobby or get invited to your private race.

Custom mode has no effect on stats or sponsors. You need to play quick race or cup to earn money and experience.

New AI opponents
Added four new AI opponents all using Volare GT
- Curse Motorsport
- Re-Roll Racing
- Team RazorSecure
- RS-R Racing

AI adjustments
Tweaked AI so they are a bit more aggressive.
Cars now slow down when blocked from entering pit. This should reduce the chance of a pitting car pushing a non-pitting car into the pit area.
Made AI participants use upgrades that fit together (for example acceleration transmission when using high downforce parts).
AI participants upgrade and skill budget now scale with average score of the players in the race.

Performance improvements
Improved physics performance, especially when cars are in the pit area.
Reduced performance impact of rain effect.

Track Changes
Arctic Hazard Raceway now has a black background inside the mountain so it looks less jarring when the camera is inside it.

Demo Changes
You now have 3 extra races to spend at the beginning allowing for 5 races in quick succession before needing to wait before doing another race. You still only have 2 races that recharges.

Bug fixes
Outline is fixed in first person view.
Medal slide animation at end of race now animates in order.
Cars no longer act silly at the start the race after a qualify lap.
Nameplates are no longer left hanging at the beginning of qualify lap.

Car Balancing

Avalanche
SRS Special Chassis
drag 80 -> 79
North Green Engine
fuel consumption 48 -> 50
torque 100 -> 110

Scorcher
Scorcher SH-7
fuel consumption 35 -> 33
Premium A-Wings
drag 35 -> 34

Shroud

Reduced oversteering on all suspensions.

Compressions
Shroud Heiwa
fuel consumption 29 -> 34
Shroud Heiwa-OD
fuel consumption 29 -> 30

ER770

Overall
fuel consumption 60 -> 62

Suspensions
ER770 Stock Suspension
Handling 3.25 -> 2.875
ER770 Premium Suspension
Handling 3.625 -> 3.25
ER770 Pro Suspension
Handling 4 -> 3.625
ER770 Upgraded Suspension
Handling 4.375 -> 4

Volare GT

Overall
fuel consumption 75 -> 77

Body
Volare GT Stock
weight 920 -> 900
Volare GT Castello
Weight 910 -> 875
Volare GT Castello DX
Weight 900 -> 850
SRS Windward
Weight 905 -> 865
SRS Windward DX
Weight 895 -> 840

Compressions
Volare GT Stock
weight 210 -> 200
fuel consumption 30 -> 32
torque 125 -> 140
APR P-10 GT
weight 215 -> 205
fuel consumption 35 -> 36
torque 135 -> 155
APR F-5 GT
weight 210 -> 190
fuel consumption 28 -> 30
torque 115 -> 135
APR P-20 GT
weight 220 -> 195
fuel consumption 38 -> 40
torque 155 -> 175
APR F-15 GT
weight 210 -> 175
fuel consumption 25 -> 27
torque 125 -> 145

Exhaust
Edge Racing Xplosive
fuel consumption 34 -> 33
APR SavePipes
fuel consumption 32 -> 28
APR SavePipes GT
fuel consumption 30 -> 26

PS Why is my pit crew a bunch of drunk grannies?

User avatar
Riven
Server Guru
Posts: 3488
Joined: Tue Nov 09, 2004 3:08 pm
Location: InSPire Net NOC Room
Contact:

Re: Trackday Manager

Post by Riven » Thu Sep 01, 2016 1:15 pm

Shame that sponsors cash cannot be earned from custom cups.

At least we can look at organising a league type event though.

Post Reply