DX10 Demo

Life is short. Play more.
Post Reply
User avatar
Jetboy
Posts: 1283
Joined: Tue Jan 18, 2005 5:52 pm
Location: Palmerston North
Contact:

DX10 Demo

Post by Jetboy » Wed May 16, 2007 8:51 pm

http://www.nzone.com/object/nzone_lostp ... loads.html

Playable demo for DX10 by the looks of things :D

Downloading now as from rumors looks jaw dropingly good

User avatar
Noon416
Posts: 945
Joined: Mon Feb 14, 2005 11:23 am
Location: Palmerston North

Post by Noon416 » Wed May 16, 2007 9:15 pm

Saweet, comes in DX9 flavours as well (for those that would rather see it in action than download the movies of the same size). :)

User avatar
Jetboy
Posts: 1283
Joined: Tue Jan 18, 2005 5:52 pm
Location: Palmerston North
Contact:

Post by Jetboy » Thu May 17, 2007 12:35 am

K, I'm sold......want more DX10 games on the way NOW....screenshots don't seem to be working but :eek: :bounce: :bounce:

Unfortunately its a direct 360 port by the looks of the control selection....so all of the action guides on screen are based around the coloured buttons on the 360 controller.....but still kinda fun :D

User avatar
BAZZIL
Boom Boom !
Posts: 4097
Joined: Mon Dec 13, 2004 11:09 pm
Contact:

Post by BAZZIL » Thu May 17, 2007 11:19 am

get those screens working sack, I wanna see screens :P
hav u tried using some seperate screen shot proggie?

Digital camera on the screen even? :)
Boom Boom !
If ya don't know what to do, Don't ask Snake Wogers, he's got no idea.

User avatar
Noon416
Posts: 945
Joined: Mon Feb 14, 2005 11:23 am
Location: Palmerston North

Post by Noon416 » Thu May 17, 2007 12:29 pm

There's some really good DX10 shots for "Call of Juarez" over at GameGuru Mania, including some great DX9/DX10 comparisons. DX10 makes a massive difference :eek:

Link

User avatar
Agent X20
Posts: 730
Joined: Sun Jan 30, 2005 7:40 pm
Location: Wellington
Contact:

Post by Agent X20 » Thu May 17, 2007 5:19 pm

Noon416 wrote:There's some really good DX10 shots for "Call of Juarez" over at GameGuru Mania, including some great DX9/DX10 comparisons. DX10 makes a massive difference :eek:

Link
Yes and apparently GTX cards are turning out a massive 10fps...

User avatar
Jetboy
Posts: 1283
Joined: Tue Jan 18, 2005 5:52 pm
Location: Palmerston North
Contact:

Post by Jetboy » Thu May 17, 2007 6:26 pm

Agent X20 wrote:Yes and apparently GTX cards are turning out a massive 10fps...
Ran 1920x1200 with whatever settings the game used last night and got a average of 34 frames on the GTX :)
Lowest I think it went was about 20

User avatar
Noon416
Posts: 945
Joined: Mon Feb 14, 2005 11:23 am
Location: Palmerston North

Post by Noon416 » Thu May 17, 2007 6:30 pm

Ouch .... makes for great slideshows then. ;p

(I think Agent was referring to the Call of Juarez game?)

User avatar
Agent X20
Posts: 730
Joined: Sun Jan 30, 2005 7:40 pm
Location: Wellington
Contact:

Post by Agent X20 » Thu May 17, 2007 11:16 pm

Noon416 wrote:(I think Agent was referring to the Call of Juarez game?)
Aye.

User avatar
Jetboy
Posts: 1283
Joined: Tue Jan 18, 2005 5:52 pm
Location: Palmerston North
Contact:

Post by Jetboy » Mon May 21, 2007 9:10 pm

http://www.bit-tech.net/gaming/2007/05/ ... ressions/1

Review and comparison between 9 and 10, with side by side screenies to compare

Quote for the day 'Spooge-tastically beautiful'

User avatar
Agent X20
Posts: 730
Joined: Sun Jan 30, 2005 7:40 pm
Location: Wellington
Contact:

Post by Agent X20 » Mon May 21, 2007 9:18 pm

Spoogetastic? I was just looking at the pics at the bottom of page 2 and there's hardly any difference to my eye.
The major difference at any rate between the two versions was the ability to use the high-quality shadows in DX10 that really made the game look better on that platform. Rounding the edges off and smoothening out areas of shade really has a massive effect on the game when it's otherwise bright white. Unfortunately, the high quality shadows of the DX10 version also caused a massive performance hit, which conveniently brings us to...
Smooth shadows and better particle effects?

I ran the demo through last night on my 8800GTS and wasn't all that blown away to be honest. Maybe I was expecting more... or maybe I just wasn't looking close enough.

User avatar
Noon416
Posts: 945
Joined: Mon Feb 14, 2005 11:23 am
Location: Palmerston North

Post by Noon416 » Mon May 21, 2007 10:38 pm

Flicking between the DX9 and DX10 shots, the only difference I can see is that under DX10 there is a very slight improvement in the bump-mapping/parallax occlusion mapping.

Everything else appears absolutely identical.

They might need to pick another title to show it off ..... like Crysis. ;)

User avatar
Agent X20
Posts: 730
Joined: Sun Jan 30, 2005 7:40 pm
Location: Wellington
Contact:

Post by Agent X20 » Mon May 21, 2007 10:41 pm

:iagree:

User avatar
BAZZIL
Boom Boom !
Posts: 4097
Joined: Mon Dec 13, 2004 11:09 pm
Contact:

Post by BAZZIL » Mon May 21, 2007 11:38 pm

Well the games only look as fancy as what the programmers tell it to be, and some of the demos are just ports of existing games - not written to make full use of DX10 for everything.
Boom Boom !
If ya don't know what to do, Don't ask Snake Wogers, he's got no idea.

User avatar
Noon416
Posts: 945
Joined: Mon Feb 14, 2005 11:23 am
Location: Palmerston North

Post by Noon416 » Tue May 22, 2007 12:43 pm

That's the point, Bazzil. They could code it and make it better. But from the article, the guys go from the DX9 to the DX10 demo and they're all like "It's spooge-tastic!!11!1!!one!", but it looks exactly the same.
Might as well claim that DX9 is as good as DX10 and not code for DX10. ;p

If there was a massive or even a noticeable difference, that would be cool but hyping it up when there isn't one only makes you look like an idiot.

User avatar
Agent X20
Posts: 730
Joined: Sun Jan 30, 2005 7:40 pm
Location: Wellington
Contact:

Post by Agent X20 » Tue May 22, 2007 6:13 pm

Here's a fairly critical review...

http://www.bootdaily.com/index.php?opti ... &Itemid=56
So much of what we see in the release of this demo is purely hype on NVIDIA’s part in an effort to bolster support and sales of its G80-class GPUs. While there’s nothing wrong with that (we love Capitalism), we felt we needed to show these screenshots to present things in a more proper light without the marketing spin.
Clearly, DirectX 10 has quite a ways to go before it impresses us – even if you can appreciate the added differences the DX10 version brings in the form of motion blur, a bit more detail etc, you do have to ask “Is the performance penalty worth it”? Is a feature really a feature if it drags down the game performance like this? I suppose that’ll be up to each of you to decide but for right now we’re holding out until a better example comes along of what DX10 is supposedly all about.

We appreciate the efforts by NVIDIA and Microsoft to get DX10 content rolling, however, Lost Planet seems a bit half-baked and hopefully the full game will yield much higher performance.

User avatar
Jetboy
Posts: 1283
Joined: Tue Jan 18, 2005 5:52 pm
Location: Palmerston North
Contact:

Post by Jetboy » Tue May 22, 2007 6:22 pm

I think it looks rather cool :)

Only have screenies of the DX9 to compare it to so might have to download the DX9 version and see what thats like to play

Post Reply