With the release of version 2.0 of the absolutely fantastic ASR 91’ F1 cars (seriously this is probably the best mod I’ve ever used on rFactor) then it would be a great time to run a short Grand Prix style series.
The mod is broken up into 7 different cars, you will need to subscribe to all of them via the steam store to be able to join the server.
The cars are equal in actual performance, however all the engines have a distinct sound (The 2 Honda cars sounds different to the 2 Ferrari cars) and each has their own cockpit models and designs.
So everyone is aware, F1 did not have refueling between 1983 and 1994 so these vehicles do not have the option to add fuel, but they do have different compounds of tyres and a variable boost setting. Mod: ASR F1 1991JordanFerarriMcClarenWilliamsBenettonTyrrellMinardi
We’ll be utilizing tracks from the 91 season, and I’ve tried to go for some tracks that we haven’t use at KSR before. TracksInterlagos
- May 21stImola
- May 28thMagny Cours
- June 4thAdelaide
- June 11thRaces Settings
Half length of the real life version from the 1991 seasons (I will put up the specific number of laps with each race thread)
1 x Fuel (as above - there is no refuelling)
3 x Tyres
2 x Road Progression
CPS's - You must run both versions of the race tyre (Soft & Hard) and cannot change tyres on the last lap of the race. (this does not mean that a single stop strategy will be fastest)
The Qualifying tyre is banned for the race, but available for use during qualifying.
Auto Clutch and Auto Blip only -- these do have a starter motor - its just slow
Black flags only
Mech Failures - Normal
Type of start - StandingRace Night Format
We can start a little later, as we have a single race of approx 45 - 50 minutes
8:00pm - Official Practice
9:00pm - Qualifying
9:15pm - Warmup & driver briefing
9:20pm - Race StartQualifying
Qualifying will be a 15 minute open session to complete as many laps as you wanted. Please keep Discord chat to a minimum during this time. Also please strictly adhere to blue flags during this session.Additional Weight
There will be no additional weight system for this series.Sign Ups
Again we’ll be using the RF2 Analyser
tool that we’ve used in the previous couple of series - this means no manual sign ups and you’ll be assigned your race result based on name. This means you cannot change your RF2 driver name between races…..Ritchie cough
Password: wahwahwahCar Selection
I will put up a car selection thread up shortly - first come first served. If we get more than 14 people interested then we'll double up cars (Car selection is not mandatory for participation)PointsAdditional Points
Fastest Lap in the race - 5 points
Pole = 5 points
Have also added a constructors points championship as well.General Notes
These cars are hard
to drive, there no setup or tip that gets around that. Run some laps and get used to them before even worrying about the setup too much. The adjustment you can make to make them easier to drive immediately is to drop the boost setting.
We'll run an official practice on Tuesday the 14th so we can give advice as needed.